Brigandine Grand Edition Iso English
Guide to Compatibilty Table. This Guide explains what the table terminology means, and also should be used as a point of reference when adding games and info to. GARG/01.jpg' alt='Brigandine Grand Edition Iso English' title='Brigandine Grand Edition Iso English' />Wii. SXCompatibility Wii. Brew Guide to Compatibilty Table This Guide explains what the table terminology means, and also should be used as a point of reference when adding games and info to maintain consistency with terms. PSX Title refers to the name of the PSone game. PSX Region refers to the orignal game region. PAL for Europe and Australia. Brigandine Grand Edition Iso English' title='Brigandine Grand Edition Iso English' />CoolROM. PSX ROMs section. Showing genre Sports. Mobile optimized. CoolROM. coms PSX ROMs section. Browse Top ROMs or By Letter. Mobile optimized. Here is a pops compatibility list please add to it by leaving a comment if you can help with the list. PSX to PSP GLOSSARY. Pops The inbuilt PSX emulator for the. NTSC for the Americas. Image Extension refers to the type of file. This will primarily be either. Wii. SX is compatible with other file formats. Image size should state the size of the Image in megabytes MB. Wii. SX Rev refers to the version of Wii. A%2F%2Fi.igrotop.com%2Fg%2Fb%2Fbrigandine_legend_of_forsena%2F10.jpg&q=0&b=1&p=0&a=0' alt='Brigandine Grand Edition Iso English' title='Brigandine Grand Edition Iso English' />SX used for testing. Dynarec FPS Ingame states what the usual occuring Frames Per Second is during gamepaly with this setting. Interpreter FPS Ingame states what the usual occuring Frames Per Second is during gameplay with this setting. Status states whether the game was Playable or Unplayable. Playable can be considered allowing the game to run and play at a suitable speed, with hardly any graphical issues but allowing for various audio issues, unless the audio is integral to the game e. Music 2. 00. 0. Unplayable can be considered where games do not play at a suitable speed, where visuals are broken or difficult to make out, or when games are prone to crashing. Comments used to provide advice on settings and awareness of issues. Compatibility Table Example TitleRegionExtensionImage Size MBWii. SX RevDynarec FPSInterpreter FPSyesPlayable or noUnplayable Commentscolspan7Comments go here. Image Extension. Image Size MB. Dynarec FPS Ingame. Interpreter FPS Ingame. Image Size MB. Interpreter FPS. NavigationABCDEFGHIJKLMNOPQRSTUVWXYZPSX Title. Image Extension. Image Size MB. Dynarec FPS Ingame. Interpreter FPS Ingame. The World Is Not Enough. NTSC. In both Dynarec and Interpreter it freezes at 13 during loading screen. ANavigationABCDEFGHIJKLMNOPQRSTUVWXYZPSX Title. Image Extension. Image Size MB. Dynarec FPS Ingame. Interpreter FPS Ingame. Game runs slightly fast. Standard controller type only. Dynarec or Interpreter. Ace Combat 2. NTSC. Lots of lag on interpreter, still playable. Dynarec better framerate but crashed after intro video. Ace Combat 3 Electrosphere. NTSC. Interpreter sound and video alittle glitchy. Install Usb Hdd Ps2 Slim on this page. Almost perfect in Dynarec. Works great Action Man Operation Extreme. NTSC. Good in Dynarec though in game dialogue sometimes skips or is out of sync. Terribly slow and unplayable in Interpreter. Alien Trilogy. NTSC. Only Standard type control. Dynarec is better to play. All Star Slammin D Ball. NTSC. Music is stuck. Standard controller type only Dynarec only. Allied General. NTSC. Audio is fuzzy. Standard controller type only. Dynarec or Interpreter. Interpreter alittle bit slow. Dynarec perfect Game works great, just dont save or it will freezeInterpreter alittle bit slow. Dynarec perfect Game works great. No problems with savegames. Crashes after dual shock controller warning screen. Arc the Lad. NTSC. Interpreter alittle bit slow. Dynarec perfect Game works great, Save dont works Exception DSI ocurredArmored Core. NTSC. Very slight crackling audio, almost unnoticeable, lagging audio during load. Very good overall. Dynarec Preferred. Armored Core Project Phantasma. NTSC. Almost perfect. Music is slightly fuzzy. Any controller type only prefer Dynarec. BNavigationABCDEFGHIJKLMNOPQRSTUVWXYZPSX Title. Image Extension. Image Size MB. Dynarec FPS Ingame. Interpreter FPS Ingame. Battle Arena Toshinden. PAL. Crashes during fights. Standard controller type only prefer Dynarec. Battle Arena Toshinden. NTSC. listed as http theisozone. Bishi Bashi Special. PAL. Main menu music is jumpy, but sound effects ok. Use Dynarec. JUMPY aka short looping XA audio. Works if you have the bios file. Bishi Bashi Special 2. JAP. Music XA Audio goes frequently into 1 second sample loop, but the game itself works fineeven without bios file. Bloody Roar 2. PAL. Most sounds too long, menu extremely hard to navigate My controller is fine., gameplay in slow motion. Bomberman Party Edition. NTSC. Music is slightly fast. Standard controller type only prefer Dynarec. Breath of Fire IIINTSC. Plays well, speed is good with DynarecBIOS. Breath of Fire IVNTSC. Plays well, speed is good with DynarecBIOS HLE causes missing sprites and other graphical glitches. Some music samples during cutscenes play too loudly at random. There are some points that hitch slightly, but overall its quite good. Plays great on Dynarec, however there are times where the game wont move forward in battle if theres dialogue between characters before the battle, for example. It will continue forward on Interpreter, but the game is much less enjoyable at that framerate. Recommendation make a save state if game wont progress, load under interpreter, it will continue, then save again and load under dynarec and play the battle. Bugs Bunny Lost in Time. PAL. some slight audio glitches that do not affect gameplay. Bushido Blade. NTSC. Audio is barely choppy, but otherwise game plays perfectly. Use Dynarec. Bushido Blade 2. NTSC. Must use DynarecBIOS. Audio is choppy on main menu, but game runs perfectly. CNavigationABCDEFGHIJKLMNOPQRSTUVWXYZPSX Title. Image Extension. Image Size MB. Dynarec FPS Ingame. Interpreter FPS Ingame. Works with both controllers, cant hunt with the dots though. Castlevania Symphony of the Night. NTSC. Works with classic controller. Plays a bit sluggish and audio if definitely slightly garbled. Not exactly Ideal but absolutely playable. Capcom vs SNK Millenium Fight 2. Pro NTSC. Works with wiimote nunchunk. Absolutely playable. Chrono Cross. NTSC. Runs almost perfect with DynarecBIOS. Codename Tenka. NTSC. When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do. Colony Wars. NTSC. Aside from the slow voice audio in menus only, the rest of the game seems perfect using Dynarec. Make sure to run through the BIOS else the memory cards wont load properly. Command Conquer Red Alert. PAL. Perfectly playable, sound is rather slow and a bit garbled but the game functions 1. Constructor. NTSC. Straight away it asks for a memory card, However freezes after doing so. Crash Bandicoot. NTSC. Slurred sound but graphics are normal. Crash Bandicoot 2 Cortex Strikes Back. NTSC. Crash Bandicoot 3 Warped. NTSC. Runs nearly perfect. Pause menus do not have words, but the selector in the missing word menus still works. Crash Team Racing. PAL. Freezes on first screen Tested both Dynarec and Interpreter I say Playable lightly. The game plays. okay. But, there are a lot of missing andor inconsistent graphics in the races and in the menus, as well as some FPS inconsistency and music issues. SFX seem correct though. Not sure about the report above this one but game fails to load properly, it will display Sony Computer Entertainment America Presents then crash by playing random music and sounds from the game. Let it continue and it will eventually stop completely and you will have to exit. Croc Legend of the Gobbos. NTSC. Almost perfect. D NavigationABCDEFGHIJKLMNOPQRSTUVWXYZPSX Title. Image Extension. Image Size MB. Dynarec FPS Ingame. Interpreter FPS Ingame. Dance Dance Revolution. JAP. Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non bitmaped kanji letters will not show unless a real PSX bios is used. Dave Mirra Freestyle BMXNTSC. Works fine. Best played with frame limiting and dithering turned off.